Course Information | |
Course Name | Bachelor of Information Technology (Computer Games) |
---|---|
ATMC Code | |
Duration (Part Time) | N/A |
Duration (Full Time) | 3 years |
2020 Course Fees | 23,700 |
Intake Dates | N/A |
University | Federation University Australia |
Campus | Melbourne |
Faculty | Faculty of Science & Technology |
English Language Requirement from November 2013 Intake
Overall IELTS (Academic) score of 6.0 with no individual band score less than 6.0, or equivalent
Academic Entry Requirements
Successful completion of Australian Year 12 or overseas equivalent including Mathematics Program
The Bachelor of Information Technology (Computer Games) provides you with the necessary skills, knowledge and values to be successful in a variety of computing areas, with a specialisation in computer games development. To succeed in the dynamic field of computer games, you require a strong theoretical basis and practical skills in games design and development, both of whic you wil receive within this program. In particular, you will graduate with very strong programming and multimedia design skills.
Completion of this program will provide you with a variety of career opportunities in small, medium and large business and government. Possible career paths include games development, games design, games testing and quality assurance, interactive entertainment, 2D and 3D artistry, project management, consultancy, software engineering, systems analysis, web development, and programming.
Sample Study Program | ||
Year | Semester 1 | Semester 2 |
1 | ||
Communication & Technology | Database Management Systems | |
Programming 1 | Programming 2 | |
Introduction to Multimedia | Bits, Bytes & Algorithms | |
Network Operating Systems | Elective | |
2 | ||
Software Engineering: Processes & Methods | Software Engineering: Analysis Design | |
Games Elective | Introduction to IT Project Management | |
Games Elective | Games Elective | |
Elective | Elective | |
3 | ||
Project 1 | Project 2 | |
Information Security | Professional Development | |
Games Elective | Games Elective | |
Elective | Games Elective |
*As they are subject to staff availability, there is no guarantee that every unit will be offered in any particular semester. *All units are subject to change through the processes of regular course revision.